Homeworld: Large, cold, wet world of Tahta Surgawi
Notable NPCs: Lisilia, Tisameia
Affiliations: Borid Ascendancy

The Borid are a Jump-capable humanoid Species from the large, cold and wet world of Tahta Surgawi. They have a reputation as cold, cunning predatory people with a bent toward religious zealotry and xenophobia.

Example Names: Ananedeas, Asterameias, Athinastes, Cillisebe, Dexenesa, Euconeges, Heliodama, Ikenedes, Katisa, Medoce, Opemeres, Phaethelisa, Philora, Xeniobe


  • Aquatic: Borid can breathe twice as long in water and gain an Aptitude in Swimming, however, they have a plodding gait while on land resulting in a -2 penalty on Running or Sprinting.
  • Bone Plates: Borid have 3 Armor points (recover 1 AP/day).
  • Electro-Magnetic Reception: Borid can sense changes in electrical fields and magnetic fields which affect them. They can even follow these fields back to their source.
  • Hydrophilic: Borid require water to stay hydrated. Every day they go without being submerged in water, they take -1 Constitution damage as begin to dry out. Borid who are killed through dehydration are naturally mummified and resemble fossils.
  • Pressure Sensitive: Borid can detect minute changes in air pressure on land or in water. They effectively can sense movement without use of their other senses. They can effectively roll to detect certain ambushes. This detection is stronger in water.
  • Salty: Borid can process salt filtered through water exceptionally well and are never subject to penalties associated with salt or salt water. In addition, they tend to come off as rude, vulgar and coarse taking a -2 penalty on all Etiquette checks.
  • Social Creature: Borid require social interaction. For every day they spend in isolation, they suffer -1 penalty to their Wisdom score as they are driven mad (often talking to themselves and trying to escape their confinement in illogical ways). When their Wisdom score reaches zero, they go into a coma. The only way to recover this penalty is weeks of therapy.
  • Venomous Bite: Venom from their bite can incapacitate or kill their victim.


The borid are likely evolved from an elapid species on their homeworld.


Humanoid in shape, the borid have webbed feet and hands, four eyes, but no nostrils. Hardened bone crenelations grow out on their face and over their major organs. They press against their body when in motion and flush out when they are startled or aroused. They have a wide, over-sized tongue which is their only olfactory sensor. Their mouth are lined with 18 small fangs intermixed with flat molars, designed for biting and sawing food into bits. They range in height from 5’ to 10’ tall.


They are carnivorous, they consume fish and occasionally young octopodes native to their homeworld.


Borid feel compelled to copulate in large groups called Circles (long term) or Parties (short term) which are often mixed sex. Borid males fertilize a female internally. Borid are ovoviviparous and their young are born live. When its time to deliver, a borid feels an overwhelming desire to be submerged in water. This allows the unusually large young to be born easier than on land. They generally give birth to one or rarely two offspring. Prior to modern medical advances, a borid giving birth to more than one offspring was always fatal (though the offspring always survive). Children are born predators and begin hunting immediately.


Borid are generally mild-tempered. Borid are also inherently social, requiring physical contact and join a clique or a coterie fairly early on in life. Most borid have no sense of family outside of this group.


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